Alice Madness Returns Website
Alice: Madness Returns. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Some geospatial data on this website is provided by geonames.org. Alice: Madness Returns is a gothic horror adventure game, a sequel to the acclaimed American McGee's Alice.I spent three years as Art Director at Spicy Horse in Shanghai, leading a team of talented artists in creating the characters, environments, special effects and other visual assets for the game. Alice: Madness Returns takes a shade more than a dozen hours to complete, but there is plenty to collect in the form of memories that help to unlock Alice’s fractured mind. They also unlock concept art and the various backstory movies you encounter throughout the game.
A white tooth is worth one, and a gold tooth is worth five. Some are used for close combat, and some are used for long range flying enemies.Four of the weapons can be upgraded to stronger forms. To upgrade a weapon, you must collect teeth throughout the game. Alice madness returns vsync 2017.
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Alice: Madness Returns. Electronic Arts. Windows PC, PlayStation 3, Xbox 360. Blood and Gore Sexual Themes Strong Language Violence. No Interactive Elements; Rating Summary. This is an action-adventure game in which players assume the role of Alice, an asylum patient attempting to understand her past while struggling with an. Alice: Madness Returns is a gothic horror adventure game, a sequel to the acclaimed American McGee's Alice.I spent three years as Art Director at Spicy Horse in Shanghai, leading a team of talented artists in creating the characters, environments, special effects and other visual assets for the game.
I installed the game, after buying it. However when i enterd in the Key code given to me, it did not work. I created an EA account for this game however it says when i enter it that it could nto activate Alice: The Madness Returns. I do not know what the issue is with the provided key Code, i. The first Alice title was a pretty straightforward platformer, and Madness Returns is no different. The game is linear, with some offshoot areas for hidden objects and such. Alice can use her dress and innate skills to jump through the air, triple-jumping and gliding from object to object.
Sexual Themes
Strong Language
Violence
This is an action-adventure game in which players assume the role of Alice, an asylum patient attempting to understand her past while struggling with an unbalanced psyche. As they traverse between the real world and Alice's imagination (i.e., Wonderland), players use pepper grinders, knives, and other weapons to attack fantastical enemies (e.g., trolls, puppets, living teapots, doll-like creatures) in melee-style combat. Battles are accompanied by cries of pain, slashing sounds, and large splashes of blood that stain Alice's body and the ground. Some enemies can be decapitated, and certain attacks cause them to explode into pieces; in one sequence, young doll-like characters are depicted with bloody wounds that expose their brains. During the course of the game, the dialogue contains occasional references to prostitution (e.g., 'I saw you down at the bloody whore house,' 'Where'd she be without me? On the streets selling her backside,' and 'Where's me money?'/'Get those fat-a*s whores out on the street . . .'). The words 'f**k' and 'c*nt' can be heard in dialogue.
A selection of some of the game projects that I've worked on.
MONUMENT VALLEY
Monument Valley is an illusory adventure of architecture and forgiveness, for iOS and Android devices. It won an Apple Design Award and two Unity Awards.
I was the lead designer and one of the artists on this project, made at ustwo.
'Monument Valley is the most elegant game I've ever played. Every aspect--the presentation, the puzzles, the UI--amazingly elegant! Play it!' -Tim Schafer
STUDIO | Alice madness returns how to use umbrella. ustwo |
MY ROLE | Lead Designer, Artist |
Platforms | iOS / Android |
Release | 2014 |
ALICE: MADNESS RETURNS
Alice: Madness Returns is a gothic horror adventure game, a sequel to the acclaimed American McGee's Alice.I spent three years as Art Director at Spicy Horse in Shanghai, leading a team of talented artists in creatingthe characters, environments, special effects and other visual assets for the game.
The game was awarded 'Best Graphics, Artistic' by GameSpot in 2011.
STUDIO | Spicy Horse |
MY ROLE | Art Director |
Platforms | PS3 / Xbox 360 / PC |
Release | 2011 |
Alice Madness Returns Online
HACKYCAT
Alice Madness Returns Rating
Hackycat is my first game as an independent, solo developer. It's a little game about keeping cats in the air. With your feet.
Alice Madness Returns Website Online
MY ROLE | Code, art, animation |
Platforms | iPhone, iPad & iPod Touch |
Release | Soon! |