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Alice: madness returns Alice: Madness Returns is a gothic horror adventure game, a sequel to the acclaimed American McGee's Alice. I spent three years as Art Director at Spicy Horse in Shanghai, leading a team of talented artists in creating the characters, environments, special effects and other visual assets for the game. Alice: Madness Returns. The Games on Demand version supports English, French, Italian, German, Spanish. Eleven years ago a horrific fire took Alice’s family from her and left her mind horrifically scarred. American McGee, the creator of the criminally overlooked Alice: Madness Returns, has admitted that he wasn’t particularly impressed with last month’s PlayStation 4 announcement.Speaking in an.
A selection of some of the game projects that I've worked on.
MONUMENT VALLEY
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Monument Valley is an illusory adventure of architecture and forgiveness, for iOS and Android devices. It won an Apple Design Award and two Unity Awards.
Alice madness returns mad hatter. I was the lead designer and one of the artists on this project, made at ustwo.
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'Monument Valley is the most elegant game I've ever played. Every aspect--the presentation, the puzzles, the UI--amazingly elegant! Play it!' -Tim Schafer
STUDIO | ustwo |
MY ROLE | Lead Designer, Artist |
Platforms | iOS / Android |
Release | 2014 |
ALICE: MADNESS RETURNS
Alice: Madness Returns is a gothic horror adventure game, a sequel to the acclaimed American McGee's Alice.I spent three years as Art Director at Spicy Horse in Shanghai, leading a team of talented artists in creatingthe characters, environments, special effects and other visual assets for the game.
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The game was awarded 'Best Graphics, Artistic' by GameSpot in 2011.
STUDIO | Spicy Horse |
MY ROLE | Art Director |
Platforms | PS3 / Xbox 360 / PC |
Release | 2011 |
HACKYCAT
Hackycat is my first game as an independent, solo developer. It's a little game about keeping cats in the air. With your feet.
MY ROLE | Code, art, animation |
Platforms | iPhone, iPad & iPod Touch |
Release | Soon! |