Alice Madness Returns Chapter 5 Colossal Ruin

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Nov 09, 2017  Many people are wondering how many bosses are there in Alice: Madness Returns. Watch this video to find out SPOILERS, OBVIOUSLY.r 0:08 Menacing Ruin (first mini boss)r 01:12 March Hare and Dormouser 04:14 Cannon Crab (mini boss)r 05:22 Drowned Sailor (mini boss)r 06:28 Colossal Ruin in Chapter 2r 08:30 Colossal Ruin in Vale of Doom r. This page contains Cheats for Alice: Madness Returns organized by sections for Xbox 360. This game has 'Action Adventure' as genre, made by Spicy Horse, released on Jun 14, 2011. If you can't find a hint or secret in our list, then please check this page periodically for the latest updates. Jun 17, 2011 Alice Madness Returns - Colossal Ruin (Nightmare) HD Strobot. Alice: Madness Returns Game Movie. Alice Madness Returns Walkthrough Part 25 (Chapter 5) - Duration. Page 7 of the full game walkthrough for Alice: Madness Returns. This guide will show you how to earn all of the achievements. Jun 14, 2011  Alice Madness Returns Walkthrough – Chapter 1: Hatter’s Domain Part 3. When you arrive at the top, head over and pick up your blue umbrella, have a read on how to use your umbrella. Now we are introduced to a new enemy called the Menacing Ruin, you will be able to use your umbrella to deflect the enemy fire, aim your umbrella at the ememy.

  1. Alice Madness Returns Chapter 5 Colossal Ruins
  2. Alice Madness Returns Chapter 5 Colossal Ruining
  3. Chapter 5 Thesis
  4. Alice Madness Returns Chapter 5 Colossal Ruin 3
  5. Chapter 5 Research
  6. Alice Madness Returns Chapter 5 Colossal Ruin 2

Hello, readers! Here is the next chapter, with Alice and Kyle moving from one place to another.

Not much else to say, really. I've been a bit sick over the past week, but I think I've mostly recovered. It didn't affect my writing ability too much, but I'm trying to be careful. After all, if I'm sick, I can't write as best I can. Sorry if I'm rambling.

This page contains Alice: Madness Returns for Xbox 360 called 'Walkthrough Part 1' and has been posted or updated on Mar 26. Last drowned sailor puzzle chapter 2? From: Amber. The colossal ruin at the end of chapter 2 From: tiffani. Oct 16, 2011  Alice: Madness Returns Wiki Guide Table of Contents. Vale of Doom. Last Edited: October 16. The next area. You can talk to the Cheshire cat here, if you want. Here you'll face a few different Ruin, including a Colossal Ruin. After the fight, head over to the flower at the edge of the area. Chapter 5: The Dollhouse; Chapter 5: The.

DISCLAIMER: 'Alice: Madness Returns' and the 'American McGee's Alice' series are owned by Spicy Horse and EA Games, including any beta content not used in the final game. The author owns their OC, and any custom elements they choose to introduce in the story.

Onward to the Chapter!

I don't want this moment to end. The two of us hold each other, a moment of peace amidst the Vale of Doom's chaos. It's too peaceful to leave. But, Alice eventually pulls away from me. I silently plead for her to stay, but she doesn't look back. She moves over to the broken section of wall in the clearing, and stops at the edge of a ramp.

I force myself to move to Alice's position. If I don't, neither of us will get what we want. I'll be left without my memories, and Alice's Wonderland will fall apart before her eyes. My mind wanders as we move to a nearby ramp, and Alice gets some teeth. It seems like I have some connection to Wonderland, if I care about it like this.

I filter back through my memories, try to put the pieces together. I was some kind of subject in the Mad Hatter's experiments. I escaped him, and the Queen of Heart's soldiers. Then, I found the Cheshire Cat. I became his student, learned his powers. I joined some kind of resistance against the Queen of Hearts. Then, I left Wonderland behind, and woke up in London.

That last part confuses me the most as Alice and I walk up a rocky slope. How did I go from Wonderland, a place where I had power, to a powerless form in London? Why would I do that? Unless… I was forced to? But, if that's the case, who would force me down that path?

My thoughts pause as Alice moves over to a third hookah on top of a ramp. She smashes the Ruin off it as I look around on our current path. Then, I see a wall of Ruin that glows behind us. I tap Alice's shoulder to get her attention, and she notices it very quickly.

She shoots it apart with the Teapot Cannon, and we enter a small alcove. Inside, we find some teeth, and a Radcliffe memory. I still feel some contempt for that man as Alice touches the memory.

'Catastrophe may strike even the best regulated families, Ms. Liddel,' the doctor explains. 'Of course, one family's disaster may be another's opportunity. And the same goes for a surviving family member, if you know what I mean.'

'I know all too well.' Alice mutters as we move back to the hookah. Alice takes a slow puff of the smoke. I don't feel any emotion for that stuff. It probably sparked my senses, got me addicted to it, which Alice said she hated.

'I'm devastated,' Alice says as another misty platform emerges from nothing. 'Look what's become of my beautiful valley!' I don't need any reminding, that's for sure.

'All things change in the fullness of time,' Caterpillar states as we take the platform onto a narrow path between two giant islands. 'Often, not for better.' Again, no need to be reminded of this when I can clearly see it going on around me.

We take the platform up to a higher island. There's a Menacing Ruin with some Insidious Ruin on a nearby island. Alice and I look at each other, and I swear the same message passes through both our minds. She readies the Cannon as I summon the Hammer and switch it to 'RM'. Then, we bombard the Ruin from a distance.

The Insidious melt away, or get blown apart. The Menacing's fireballs are deflected back via Alice's umbrella, and it melts back into the ground without damaging us. Once the island is clear, we quickly jump, or leap, to it. Alice absorbs all the teeth and rose petals she can, while also avoiding the small streams of black lava.

My ears pick up the familiar snorts of a Snout. Alice hears it too, but we can't see it. Alice moves to a nearby platform to smash some boxes, and then uses the Pepper Grinder from her new location. After I hear the Snout's loud sneeze, a floating gear moves over for us. We both take it up to a keyhole, and shrink down to go through it.

There's another Radula Room past the keyhole. The last Room we were in, back in the Depths, was quite challenging. What will this one have? Another survival round with the Hatter and that rabbit watching us? A riddle with the Cheshire Cat? What will Hysteria Alice say to us, once we win? Will we win, this time?

Alice grabs my hand and pulls me inside before I can ask her my questions.

A sob escapes my throat as I see we're in the Vale of Tears. Or, what's left of it. Compared to the Vale of Doom, it looks so serene and beautiful. The water that laps against my boots is much better than Ruin-covered lava. The cow-birds in the air remind me of the Mock Turtle. Even the night sky brings a tear to my eye, since it shines like Tundraful's aurora-filled horizon.

The Cheshire Cat appears on a small rock inside the lake. His ears fall flat to his face when he sees my sad appearance. I try to calm my emotions down as he turns to face Alice with a happier tone. The Cat said I was too emotional, before. I should try and change that, now.

'Alice, I know of your fondness for all manner of puzzles.' He says with a quick wave of his paw. 'So, riddle me this. We welcome the arrival of a phantom at sunset, only to rue its departure at sunrise. What is it?'

Alice places a hand to her chin and closes her eyes. I take another look around us as she thinks of her answer. The Cat silently waits, not looking away from her. Soon enough, Alice opens her eyes again.

'The answer is 'a dream',' she says.

'Purrrrrrrrfect,' the Cat replies, rolling his 'r's' like they're the greatest syllable ever created. Then, he turns to me. I don't want to answer a question, but I guess I have no choice.

'Consider the following, Kyle,' he says as his tail trails through the water behind him. 'I know of something that brings tears to the eye, resurrects the dead, turns back time, and makes people smile. It is formed in an instant, but it lasts a lifetime. Do you know what it is?'

This is a lot to think over. I sense Alice looking at me as I close my eyes and clench my fists. I try to keep calm; the relative silence of this place helps with that. What doesn't help aremy chaotic thoughts. I've had so many highs, and lows, over the past few days. I've seen a bright side, and dark side, to a lot of things. What's there that can last a lifetime, and do so many inhuman feats?

Wait. Could it be…? No, no, it can't be that simple. Can it? Could the very thing I'm searching for, the one thing I lack, be the answer? It doesn't sound right. But, the more I think about it, the more I think that it's true. I guess I have to try.

I open my eyes, look into the Cat's own eyes, and quietly say, 'It's a memory.'

His ears twitch, but his grin doesn't fade as he replies, 'Excellent.' Then, he vanishes. Two more vials of Rose Paint float where he sat, and Alice quickly takes them.

'Don't try to take back your past,' Hysteria Alice whispers to us as our vision turns to black. 'You should carve new futures in the blood of your enemies. It's the only way to truly overcome the madness!'

We find ourselves by the black lava; the Vale of Doom's storm crackles around us like before. I look at my body to see my shoulders have turned to mist. Just the latest side-effect of my rampant powers, I suppose.

We jump, or leap, across several close islands, and take out Drifting Ruin along the way. They are simple enough to defeat, if you keep track of them. Plus, their teeth and rose petals only fuel Alice's power.

After finding some bottles, Alice blows open a wall with the Cannon. We then go through that wall mid-jump, and land on a checkered island straight out of the Hatter's Domain. Its authenticity is further confirmed when several Madcaps, and two Eyepots, emerge from clouds of white smoke to fight us.

I switch to the Ice Wand as Alice instantly peppers down the closest Eyepot. The Madcaps try to split up, but I catch them off guard with an arcing blast of cold. I power through my fatigue as I switch to the Automaton Hammer, ready its 'MM', and let loose a spinning attack. They all shatter to pieces from my force.

As I slow myself down, I feel elated that plan worked. It seems my regeneration, and teleportation, don't work properly anymore. However, I am able to attack faster than before. Could this be some kind of balancing effect?

I glance at Alice as she swings the Hobby Horse into the last Eyepot. The weapon snorts on the first swing, and then grunts on the second. It seems to know that it's spending more effort with each swing. The Eyepot certainly feels the impacts, and it breaks apart after two full sets.

As Alice collects her reward, a familiar snorting alerts us to a Menacing Ruin on a lower island. We easily dodge its fireballs, and bombard it to bits from our current higher ground. We jump down there after it dies, and an ambush of four Drifting Ruin is easily dealt with. Their grunts and snorts give them away.

We soon pass by the desolated Looking Glass Line Station. The railroad car has rotted away, and black lava streams through what remains of the track. Insidious Ruin rise up from the lava in waves, and we deal with them every way we can. It's not much of a fight; I don't keep track of what I do, or how many of these little creatures I kill.

After the last of these Ruin fall, we move across even more broken platforms of rock and checkered tiles. More Madcaps and Drifting Ruin try to stop us, but we just kill them without slowing down. These foes are simple enough for us to fall into a pattern.

Alice and I cycle between melee and ranged attacks. My shoulders return to normal in the midst of combat. I then lose all sense of smell as my nose turns cold and wet. It doesn't affect my combat, but it does feel quite weird.

Alice stops me as she looks over a large open space ahead of us. She shrinks down, and then starts walking on what I assume are invisible platforms. I shrink down, and follow her across. I don't care to track the pattern; I just match her steps. That's much easier right now.

As we reach a large steam pot after we grow back to normal size, I see another solid path that leads to a darker space. A sudden feeling of determination makes me stop. I reach out and touch Alice's shoulder. She stops, and looks back at me in confusion.

'I think we're moving too fast.' I say. Alice raises an eyebrow as I continue. 'There might be something we've missed.'

'Something we missed'?' Alice slowly repeats my question. 'What do you think we missed? Don't you want out of this place?'

'I do want out,' I respond. 'But, what if there's some shred of hope we passed by? I don't want it to be lost, forever.' Alice looks deep into my eyes without saying a word. Then, she slowly pulls back.

'Fine,' she finally says. 'We'll take a look down the other path. I can see you're determined enough to see this through.' We move along the new path, and find a Liddel memory between two broken slabs of stone.

'I've smoked a cigarette, Alice,' Lizzie comments after Alice touches the memory. 'No fun at all. One day I'll try a clay pipe.'

That sounds kind of funny, considering Caterpillar's hookahs seem like pipes. But, I disregard it as we continue to move across move invisible platforms and vents in a long loop back to where I stopped Alice. Alice gets a lot of teeth from our journey, which she seems to like.

Once we get back on track, we arrive at a space with several large root arches. The arches have mostly rotted away. A large rock stands in the center of the flat, open space. The Cheshire Cat appears next to that rock with a timely rumble of thunder.

'The sight, the stink, the sinister sound!' he comments with a wild gleam in his eyes. 'What have you imagined, Alice?'

Alice looks down at the ground in silence, and the Cat vanishes before I say a word. She takes a few seconds in silent reflection, and then whirls around and draws the Pepper Grinder. I duck down as she starts to shoot pepper right at me.

Actually, she shoots pepper over me, at an invisible Snout I hadn't heard. Then, I realize I can't hear anything. I pat around my face and realize that, to my disgust, my nose is back at the price of my ears. They give the same cold and wet feeling as my nose did. But, the loss of my hearing puts me more on edge.

I look around me, in almost every possible direction. With my hearing gone, I feel a dull ring where my ears would be. I smell bits of pepper in the air, and I can't hear my own sneeze. Even a sneeze feels weird, without the accompanying sound.

I see Alice leap up to a series of small platforms that lead to a larger platform. I don't know what's up there, but I feel content to see her get her effort's reward. I turn from her to double-check my surroundings one more time.

I then silently scream as something slashes me along the face. I fall to my knees as my eyes water over. I can barely see Insidious Ruin nearby, one of them quite close to me. I only have a second to fight them, or run away.

I crawl back as quickly as I can, and then stand up and break into a sprint to the far end of the platform. Drifting Ruin rise up to meet me, their doll masks moving to make sounds I can't hear. I turn around and keep running away from all these enemies. If I stop and try to fight, I won't be able to hear them come up to attack me. That's not a factor I want to contend with.

Luckily, Alice soon arrives from the other platform to help me. I stick close to her and use the Hammer to pound any Ruin that gets too close. She, in turn, bombards the faraway Ruin with tea grenades. That weapon's impact matches the Hammer's Ranged Mode, it's so powerful.

We soon beat back the wave, but I place a hand on the ground as it shakes wildly. A Colossal Ruin rises from beneath the farthest arch. I don't hear its roar, but I still feel intimidated by its presence. It lurches toward us with outstretched arms, and we split up to attack it from either side.

I swap to the Ice Wand and shoot a face with bolts of cold. Each face freezes up, and then shatters, under continued fire. I don't see what weapon Alice uses, but I suspect it is dealing damage from the opposite side. I run when the Ruin gets close; I don't want to get swallowed by it again.

Soon, the Ruin transforms into its second form. This time, we are both far away enough that it has to pick one of us to move towards. It literally moves like the Infernal Train does, with fire from its front end and smoke from its pipes.

I look to Alice, and she fires a tea grenade at the Ruin's front face. It doesn't seem to slow it down, but I join her attack with an ice sphere. The Ruin eventually does take enough damage on its face to stop moving. It slumps to the ground, stunned. Vulnerable.

I charge forward without thinking of the consequences. Anger fuels my strength as I jump forward and stab the Ice Wand into the Ruin's mask. I don't hear the sound it makes, but the shudder it makes tells me it was painful. Alice teleports beside me to hack away at the face with the Vorpal Blade. We cause it to crack, but that's all we get before it rises back up again. I pull the Ice Wand out just in time.

This time around, we know how to beat it. But, the Ruin seems to move faster than before, like it's angry at getting hurt. I feel the heat lick at my back when I run away from it, and I'm sure Alice gets hurt as well. When we finally stun it again, we go all-out in our attacks. Alice cries something out with an angry expression as she finally shatters the mask with the Hobby Horse.

The Ruin melts apart, and I step back to avoid its body from covering my boots. However, I still feel a surge of victory from the fact we can actually beat this thing without relying on our most powerful states. The pain on my face doesn't block this feeling. The aching of my limbs doesn't block this feeling.

What does block it is when my hearing comes back. It feels so overwhelming, I just have to bask in the noise, there's no other way for me to handle it. I lose my senses in the Vale of Doom's noise. It comes to me that I hated it, before. Now, I can let myself go in it without harm, without any major emotional loss. Is that normal?

I come back to myself once I feel the pain on my face fade into a low throb. I move towards the arches as Alice emerges from inside a Shrinking Violet. She's healed back up from the battle, but stays beside me as we go through the arches. She places a hand on my back, but I feel it phase through my spine. So, that's what's gone, now. At least I can still move.

We soon reach another Ruin-covered hookah. Alice smashes the black tar off before she takes a puff. Another set of mist-covered platforms emerges for us to walk across. These ones lead to a larger rocky space, but this space has a waterfall that seems right out of the old Vale of Tears.

'It's not only about you, Alice!' Caterpillar urgently states as we move toward the platforms. 'Look at the destruction around you! Consider its cause. Then, come join me.' I blink at this last bit; maybe we can finally get some proper information from this character?

I take a look back at the hookahs, and notice another glowing wall behind us. Once again, I tap Alice's shoulder and point to the wall. She sighs and shakes her head, but I also see a smile on her lips. This time, I blow the wall apart with the Hammer's Ranged Mode. We get there via a narrow slope of invisible platforms, which Alice notices first through Shrink Sense. She really seems more used to that power than me.

Once we go through the wall, we find a small cave with checkered tiles. A Pris memory is easy enough to see, and release. However, Pris's comment makes me shudder: 'Skin burned by fire or scalded in steam looks wrinkled, like a toadstool in winter.'

A bit farther into the cave, a single Eyepot, and a few Madcaps, guard several metal boxes from us. Since they most certainly contain teeth for Alice, we take this chance to fight them. These foes are old to us, so it doesn't take long to beat them. They don't try any new tricks against us, either.

At the very least, I get the chance to vent out some anger when I stab the Ice Wand into a Madcap's green-skinned head and freeze its body like some demented treat. I hear Alice laugh for a moment, and turn to see the Eyepot's 'eye' leak copious amounts of blood as the creature writhes in its death throes. That certainly looks painful.

We go back out the same way we came, and then take a final vent to the island with the waterfall. As we approach the stream, we notice one large rock with fresh, green grass around it. Smoke drifts from the very top of the rock; it turns out the smoke comes from some kind of small tower.

'This must be Caterpillar's grove,' I hear Alice quietly say. 'Figures he'd set a place of contemplation amidst so much catastrophe.' I have no answer for her, and Caterpillar speaks up before I could think of an answer, anyway.

'You are familiar with the saying that, 'Smoking stunts your growth'?' He asks this to Wonderland's guardian.

'Adults assault children with that adage,' Alice responds as she finishes a brief examination of the grove. 'Usually while they've got a pipe stuck in their mouths.'

'Too true, I'm afraid. As for you, Kyle, I trust you now understand the consequences of having your emotions control your thoughts?'

I jump when Caterpillar mentions me, and knows my name. Does he remember me from somewhere? Will I learn more about him after we meet? It sounds like he's seen what happened here in the Vale, at least.

'I understand, Sir,' I reply with a quick nod, and an affirmation to his apparent superiority. 'But, I can't just remove my emotions altogether. They help make me who I am.'

'That is also true. You have unwittingly stumbled into the eternal conflict of logic versus emotion. Those who start it must choose the lesser of these two evils, or risk a fight against themselves they can't win.' Those aren't very comforting words to hear, but I don't get the chance to argue before the smoke spreads around us like my mists normally would around me.

'I won't ask you two to inhale,' Caterpillar tells us. 'Let the smoke envelop you.' Alice spreads her arms out while I choose to actually take a breath of the smoke. Tingles run through my skin, turn my blood electric, catapult my senses to a new high. Everything feels so much more… alive.

If this is what addiction is like, I see what Alice means by it being hard to let go.

I close my eyes as I feel my body begin to shrink down, farther than ever before…

A distant chime resonates in my mind. It sounds familiar, but I can't picture where I heard it before. I open my eyes to see we're in a new area. It's kind of like Tundraful, but the air is much warmer.

The water here is a dark green, and large fish with red-and-white scales jump into the air every few seconds. Unlike the Shipwreck Sharks, these fish are actually kind of pretty to my eye; they don't have sharp teeth, to start with.

Small stone islands are connected by floating tiles with images of faces, plants, or animals. The sky is light gray, black characters streaming down to the far horizon. As I look at these characters, a matching definition for each of them instantly appears in my mind.

I quickly find the characters for 'sky', 'water', 'mountain', 'fish' and 'fire'. This confuses me, since I didn't recognize any spot of the other places in Wonderland when Alice and I arrived there. Had I lived here, before I lost my memories? I turn to Alice to ask her about this, and pause at the new clothing she wears.

She has the same boots and tights on as before, but she now wears a strange dress that reaches to her upper legs. It has a dark blue base, with blue, pink, and teal patterns along the edges and front. Several flowers and butterflies of these colors are sown into the fabric. The very edge has several squares of pink silk that fold over one another.

The skull on Alice's back is mostly the same, except it is now green against a pink bow. The necklace on her neck is a green gem. A pink collar covers her neck, with the same pattern of folding pink silk squares. A small covering of pink-and-white fabric covers both of her upper arms. Her eyes are the same color, and her hair still hangs down. Two new alchemical symbols are sown into the fabric, as well.

I look myself over, and see I now wear a gray long-sleeved robe with white pants. I blush at the fact the robe slides over my left shoulder, which leaves my right shoulder bare. The robe is tied to the pants by a grey belt. My feet are bare, like Alice's were in the Deluded Depths. The stone beneath me feels hard, but not painful.

'That's an… interesting look.' Alice comments. I see her look me over with raised eyebrows. I blush even more as I see more of my skin is exposed than her. My arms don't look that muscular when revealed, but I know how much strength I can give in a fight. I ask Alice about the symbols, and she quickly explains.

'The symbols on this dress represent Pluto and Uranus. Pluto is the ruler of death, and represents the mind moving past matter to reach a divine spirit. I suppose that matches the fact we have to find Caterpillar. Uranus represents violent upheaval and revolution; that could be Caterpillar himself.

Listen hard for a snout about half way through the group. Alice madness returns walrus.

'As for your clothing,' she then says as she points at my new appearance. 'You seem to be wearing a variant of a monk's robe. I heard there are warrior monks, and peaceful monks who seek spiritual enlightenment. I'm not sure which one you're supposed to be.'

'Either one works in my head.' I say as I take a few steps around the small island we stand on. I don't feel any major pain on my feet, just a mild irritation. I summon the Hammer, and then the Ice Wand, to my hands. Then I focus on the mists which were once under my control.

To my joy, the mists are back to normal; I feel them move to my will once again. I teleport across the small island several times in quick succession, and revel in the familiar sensations. However, I quickly regain m senses when I hear the same chimes strike again.

Alice hears them, too, as she turns her gaze to an island in the distance. To get over there, we'll have to cross several small islands, walk across the floating tiles, and jump over open gaps. However, none of these challenges don't look so difficult to complete. It's almost like this is an easy section of Caterpillar's grove, for us to regain our bearings after the Vale of Doom's open chaos.

Whatever the reason is for this calm state, I welcome the chance for some apparent relaxation. I dismiss my weapons, since I don't notice any enemies around us. As I look at the sky again, I recognize more of the same characters as they flow down. I then realize that Alice might know what language these words are, so I ask her about it.

'Those words in the sky?' She looks up to where I point, and stares along with me. 'Those are Chinese characters; traditional, I believe, since some of them look quite complicated to write out.' She then turns to me with the words, 'Fancy you knowing some of them. I guess you have visited Caterpillar before?'

'If I did,' I reply as I crouch for a jump to a nearby stone island. 'I don't remember it. We'd better get to Caterpillar, to figure that out.'

'Oh, I'm sure we can figure some of it out before we get to him. After all, if this is the 'Oriental Grove', as I think it should be called, then there are many secrets here waiting to be discovered.'

'I hope we can find them without getting sidetracked,' I think as we both leap to the nearest stone island, and begin our journey towards Caterpillar.

Alright, that's all for now. We have arrived in the 'Oriental Grove', aka 'Mysterious East'! What will happen here?

As usual, reviews, comments, constructive criticism, and feedback are well appreciated. I do want to know how you all think this story is going.

Draconos is taking off!

Hello, everyone. This is a fanfiction I wanted to try, due to my appreciation of the American McGee games. I specifically want to focus on the 'Alice: Madness Returns' game, and I apologize if this isn't what you want to read.

A quick note: This story will have an OC as the main character. I also plan to include content that wasn't released in the official game in the story, mostly concerning Wonderland itself.

Second quick note: I have rated this story as 'M' because the actual games are Mature rated, containing violence and mature themes.

Now a DISCLAIMER: 'Alice: Madness Returns' is owned by Spicy Horse and Electronic Arts. The 'American McGee' series is owned by their creators, including unreleased content for said games. The author owns any OC's or custom elements introduced into this story.

Onward to the Chapter!

Thump. Thump. Thump.

My heart beats in a slow rhythm, the first thing I notice in and around me. I take a breath, and gag on a sour, smoky taste in the air. My legs crouch into my chest as I try to block out any more of this air from entering my nose and mouth.

I feel like vomiting on the cold ground beneath me from the taste. My stomach growls in either hunger pains, or a desire to empty its contents. It takes me a second to realize I'm lying on my side against a hard, broken surface.

I finally uncurl when I feel something knobby poke me in the back. I open my eyes to see a brick wall with several moldy spots in front of me, but not the source of the poking that now happens every few seconds. It takes me a few seconds of concentrated effort to roll over to my other side. The first thing I notice from this action is pain as bits of my skin peel off of the cold surface beneath me.

I then see the mottled and bruised face of a man with matted brown hair who, if he wasn't wearing a suit coat and pants blackened by grime, would probably look quite nice. He holds a large stick in one hand, which he pokes into my stomach without stopping. His blue eyes don't shine when I look at them; he doesn't seem to react to my eye contact, or when I slide back to the empty wall, out of his reach. He now taps the ground where I was with his stick as I notice a large bottle in his other hand. The peeling label on the bottle says 'ELEPHANT ELBOW'S RUM' in large black letters.

My stomach calms down as I take a look at my surroundings, my eyes moving faster than my brain. I'm lying against one of two long brick walls covered in mold, the stick-tapping man slumped against the other. To my left is a smaller wall that's hidden almost completely in shadow, the end of this sort of alleyway. Discarded bottles like the one in the man's hand litter the gray stones beneath me; cobblestones, my mind says, without my knowing why.

I stand up slowly, the wall slimy to my hands as I press against it. The man stops tapping as I stand fully upright, and I accidentally lock eyes with him. His own eyes widen, and a bit of color fills them as his mouth opens slightly. Is he going to say something to me?

No, actually. He just give a dopey grin as his eyes cross over. That sends a chill down my spine, and I turn away before does anything else. The only path I can take away from this drunk leads to an equally-dark crossroad of paths. Each step I take is more like a stumble as my mind, now awake and active, starts to ask questions.

Where am I? How did I get here? Why did I get here? Why is this place like this? What time is it? How long has it been since I last ate or drank something? Am I getting a headache? What was with that man's reaction when he finally seemed to notice me? Was it that rum he drank? Or, is it me? Is something wrong with me?

On that last question, I take a moment to look myself over. My skin seems pale in this darkened space, but I wear a white collared shirt stained on one side with grime, black pants, and black shoes with white socks. A few pokes around my stomach tell me I don't have much skin on my bones.

A hoarse meow reaches my ears as I step into the dark crossroads. I turn my head and see a white cat sitting on the path to my left, which leads to a sun-lit path and a few distant voices. The cat's yellow eyes look at mine, the pupils slightly dilated from the lack of light. I can see its ribs though its fur and skin, but its tail swishes back and forth energetically. Before I can blink, it gets up and walks down the path towards the light.

I look at the other two paths, leading between two-story and three-story houses, neither of them having any sort of light like the path in front of me. No other person is near me, save that drunken man from where I first woke up. It seems like I have a decision to make regarding where I go next. Do I step out into the light that I know nothing about, or remain in the darkness that I at least have some sort of familiarity with?

The cat draws my attention back to it with a loud hiss. It's just about to enter the sun-lit path, but it looks back at me. I feel a tug rise in my chest, like a string that connects to the cat, pulls me with the cat. I take one step forward, then another, and then several more in quick succession, my legs moving faster as the cat darts into the passing crowds of dark-clothed people.

I emerge into the light, and almost instantly press my back against a wall to my left as a man with a belly far too large for his britches wobbles past me. A rotund cigar bobs in his mouth, the smoke from that cigar shrouding his black bowler hat. I hold my breath to avoid coughing from the smoke; it burns my eyes like the alleyway's air.

There are more people than this fat smoker out here, which I notice a moment after he moves on. A few women in brightly-colored dresses, and uglier faces, stand in a group at one corner. Predatory grins are on their faces as they watch the men walking by. I don't hear anything they say, but they point to a few men's legs, and what's between them, as they talk. I don't think I should get involved with that.

Two burly, shirtless men talk among themselves in front of a butcher shop, close by to the evil-looking ladies. These men don't notice the attention they're getting from the females. Or, they could just be ignoring it, I don't know.

A distant tune comes from across another corner, but I can't see the source of the music from where I stand. The notes sound scrapy and messy, like the player needs more practice. Again, I don't think I should get involved.

The buildings, now revealed under what sunlight I can see through the smoke-filled sky, all look the same. They all have aged wood and stone, peeling paint, spiked roofs, and chimneys that spew more black smoke into the air. So, that was the smoke I was tasting in the alleyway; it hasn't reached the streets, yet, but the air tastes bad enough already. The few windows I see on the buildings are shrouded in darkness.

Nothing feels safe, here. I feel like a fish out of water, afraid to step into this strange place.

My feelings are shoved aside as someone pushes me against the wall with an angry, 'Leave off, you mongrel!'

This comes from a tall, black-suited man with a bowler hat, stubby chin, and wild brown eyes who seems to be smoking a cigar. We lock eyes for just a second, but that second is enough for him to step away from me with a frightened expression and a muttered, 'Bloody fuck!' He looks around, and then jumps as he notices something I don't see.

'Oy, 'e's seen us,' a deep voice shouts out. 'Stop, in the name of the law!'

Two very muscular men charge towards the two of us from within the crowd, one closer than the other. I look them over in just a few moments. They both wear navy blue uniforms made of tail coats, top hats, trousers, and black boots. Their footsteps sound like giant's stomps to my ears. I shouldn't be near them, should I?

The black-suited man next to me barrels through the crowd with wild abandon, away from the uniformed men, and me. I see his cigar falls to the street out of the corner of my eye. I don't get a breath in before the closer of the two men starts shouting from behind me.

'You little cur! You're under arrest for helping Jack Splatter escape!' This man has a rough voice and a deep frown, as he grabs my suit, whirls me around, and raises a fist towards my face. I look away and shut my eyes from what he'll do next.

'Hold your tongue, Williard, you're scaring the wee kid!' I open my eyes as the second uniformed man, with a thicker black mustache, holds the younger 'Williard' back from going full out on me.

'We'd almost snuck up on Splatter, Charlie,' Williard desperately comments without letting me go. 'But, this tyke had to alert him to our presence. Now, that waste of mother's love's gone back to whatever hole in the ground he calls home!'

'You think this urchin deserves harm because of our incognito plan? 'E just appeared, that's all; 'sides, Splatter will turn up again, like a damn termite. Now, what's your name, lad?' The question is directed at me by 'Charlie', who I now turn to face and answer.

At least, I try to answer; for some reason, I can't recall my actual name. Fear makes my throat freeze up and block any words I could say to solve this problem.

'E's afraid to talk,' Williard quickly notes to Charlie. 'E probably knows something about Splatter, at least. Splatter panicked only when 'e appeared!'

Charlie doesn't respond. My fear spreads to my eyes, which burn as my hands start to shake. Charlie's eyes widen in the same way the drunk man did, but he also frowns at something I can't see.

'You're right, Williard,' he states. 'There's something off about 'im, something that needs further looking at. Come on, lad, a rest in a gaol cell will open your mouth towards what you know.'

Charlie's hand rests on my shoulder; his touch makes something inside me break with tremendous force, force that I use to scream, 'Wait!' to the men, and struggle out of their grip. I don't know why I'm doing this, but the image of being trapped somewhere, against my will, frightens me to the core.

'Please,' I breathe out, my voice sounding high-pitched to my ears. 'I… something's wrong. My head… I can't remember things…' I clutch my head as it pounds in quick sequence, opposite to my heartbeat.

'Ay, don't lie to us, lad,' Williard snarls as he grabs my arm. 'You're coming with us!'

The constable's grip is like iron, now. Charlie grabs my other arm before I can break away a second time. The pounding becomes too strong for me to muster any force against their actions, and I slump to the ground in defeat as they drag me away.

The gaol is a three-story building in an area with a cleaner air, and more sunlight, than where I first woke up. The building has large white pillars supporting the floors, with rows of brick and large windows between the pillars. We enter the first floor, which has a large lobby with simple tiling, and pass a few people sitting in seats with dejected or upset expressions. However, we quickly move past them and up a flight of stairs to a cell with a wooden floor, peeling white wall, thick metal bars, and one of the windows I saw earlier providing sunlight. Williard unlocks and opens the door while Charlie holds me from running away—not that I want to at this point.

Charlie forces me inside, my body falling before the window as he slips out. Williard quickly closes and locks the door again, from what I can hear. I don't rise up from the floor, the pounding in my head transitioned by this point into an overall cold that makes me shiver, despite the fact I'm lying in direct sunlight. My eyes are clamped shut as I feel sweat run down my body, my shakes increasing as I crunch my legs to my chest again.

'Lad's pretty young, eh?' This comes from Williard, and I can barely hear his words through the roaring in my ears.

'Mmm,' Charlie agrees. 'A young one, fresh off the slums, I suspect. Makin' his way into the world, but sadly wasn't prepared for it.' A groan escapes my throat as a new spasm of shivers makes me slam my foot against the floor like the drunk man from the alleyway tapped his stick on the ground. I have no control over it, I'm too occupied by my pounding head and picking up whatever Charlie and Williard are saying.

'You think he's another insane case,' Williard asks. 'Should we send him to Rutledge?'

'The asylum? That damn place don't need another broken mind, though they would certainly take care of 'im. Take 'im off of London's streets, for sure. I mean, they cured that one girl last year who'd been in there for ten years, or so. Man, that's a story for the papers there, curing that Alice Liddell.'

At the words 'Alice Liddel', I freeze up. My eyes snap open and stare at a small hole in the nearby wall. Charlie continues to speak, but I don't hear anything from him as, to my growing horror, a large, yellow eye with a slit for a pupil emerges from the hole, glances around the room, and then settles on me. The eye blinks once as a deep, firm voice whispers sing-song words into my ears.

'Ah, Alice. What have you done?'

The eye melts into a pool of blood. I scramble back towards the bars, afraid to touch the red liquid. The guards shut up from whatever they were talking about as I roll over to face them. This time they both back up with surprised expressions when I look at them. Clearly, there's something about my face that people here don't like to see.

I clutch the bars with a hand, my strength returning rapidly as I hoist myself to a standing posture, the headache and cold replaced with a determination that fills me to my center. This determination has an identity, a name, a person it is connected to, a person I must find if I am to calm this chaos in my mind.

A single question comes to my lips, which I ask to the two confused guards in a focused tone. It's so different from the fear I had before, I'm not completely sure it's my voice. But, the question is certainly mine.

'Where is Alice Liddell?'

I sit on the cell floor, the name 'Alice Liddell' the only stable point in my head, the only thing that keeps me anchored to right now, and not drift off into some other realm in my imagination. The rest of my mind flies around in a storm of confusion and ideas, concepts forming and then breaking apart almost instantly afterwards. This storm isn't painful, really, just annoying to have, especially when there's nothing in this cell to draw my attention towards.

Williard and Charlie hadn't answered my question. Actually, they hadn't said anything before walking out of sight. They had also looked at each other in confusion. I had shouted the question to them again as they left my field of view, but they remained silent. I had stayed there for several long seconds as someone in another cell I couldn't see started laughing his head off. I didn't think my question was funny.

Now, I sit before the window as the sun lights up the sky a bright orange. Its heat warms my body and keeps me calm against this mental storm.

One thought that keeps coming up in the storm is that I can't remember my name, if I ever had one to begin with. Should I remember it, though; what if it's a name that gives me more problems? Those two officers, Williard and Charlie, wanted to capture that suited man who had ran into me, a man named 'Jack Splatter'; what if I had a name like his, a name hated by the law? Would I have given my name up for a reason, then?

Does my losing my name connect to that alleyway where I woke up? Did I experience some trauma that led to me being there, like a physical injury? Is that why my face makes people back away in fear? But, what if the injury is a mental one, instead? Is Alice Liddel connected in some way to my injury?

The storm breaks apart as I hear someone approach my cell. I turn from the sunlight to see Charlie say to me, 'You've got a visitor, lad. He says he can help you.'

I quickly stand up, powering through a wave of dizziness that comes from my rapid rising as Charlie nods to someone out of my view. Another man moves beside Charlie, but he isn't a member of the constables.

This man looks older than Charlie, but his figure is slimmer, his shoulders broader. His face is quite long and thin compared to the people I've seen here, his chin quite pointed and his cheekbones easily visible. A quick glance at his uncovered hands shows they are quite bony, as is his nose. His eyes are small and pale, but they seem to have a glimmer of power inside them I can't define, but I know is there. A full dark brown beard and mustache add to his similarly-colored hair.

He wears a brown coat and top hat, black trousers, a white shirt and gray waistcoat, and a red tie. Large round-rimmed glasses rest on his face and further accentuate his eyes. He looks at me, and actually isn't scared away by my focused gaze. This automatically sets me on edge, though I don't know why. I just catch Charlie step away from the cell, but probably not too far away.

'Good afternoon.' The unknown man says this to me, his voice smooth and elegant compared to the officer's deep tones. 'My name is Dr. Angus Bumby. I am the psychiatrist, and head manager, of the Houndsditch Home for Wayward Orphans. I was informed of your specific wants a few hours ago by the Constables who work here. However, I want to make sure that I am understanding the situation correctly. Could you please explain to me exactly what it is that you want?'

The doctor's ending question makes me flinch; I hadn't planned an explanation yet, the mental storm being too discordant for me to speak what I want to others. However, if he is willing to listen, then I can't ruin this one chance I have to leave this place. This cell doesn't seem to have any problems of its own, but it offers no help to figuring out where Alice Liddel is. I take a deep breath and close my eyes, doing my best to calm the mental storm and form the words I need to say.

'I don't remember anything about myself,' I slowly speak while trying to recall everything that's happened to me. 'That part is clear. I woke up in an alleyway, next to a drunken man, and followed a white cat onto a brightly-lit street. I then bumped into a man named Jack Splatter, who then noticed he was being followed by Williard and Charlie in an incognito plan to, I suspect, arrest him. Jack ran into the crowd, and the constables began to question me. I couldn't answer anything they said, so they brought me here and called me an insane case.

'One thing is certain, Doctor,' I say as I open my eyes to meet his own. 'I must find Alice Liddell. I don't know why, but I am certain that it will help me remember who I am. Can you help me do that, Doctor?'

Dr. Bumby doesn't speak for several moments; he strokes his chin with his hands as he looks me over. I feel the cold from before start to return the longer I remain paused like this, but I try my hardest to keep from shivering in front of this man. He seems to be judging me with his eyes, but I'm not sure whether he's trying to find flaws or benefits.

Alice Madness Returns Chapter 5 Colossal Ruins

'You seem very determined to find this person,' he then says while crossing his arms over his chest. 'How can you be so sure she, if this is a girl you're talking about, is even in London?' I bristle at this question, but do my best to keep a straight face.

'I will find Alice Liddell, no matter where she is. I have to, if I want any chance of figuring my own past out.'

'What if she's in an asylum, like the nearby Rutledge, or even overseas? You may have to risk life and limb to find her, and she may not want to see you when you do. She might even be dead, you know.'

Alice madness returns queen of hearts castle. Jul 23, 2011  Queen Alice shows her true face in the form of little Alice, implying that she is Queen of Hearts. And despite claims to the Queen that Alice would die if she resists (like her own consciousness is opposed to the will of Alice), Alice shows no fear, and is able to defeat the terrible monster. Queen of Hearts suggests Alice that the main culprit of her madness is Dollmaker. However, her intents are much more solemn in Alice: Madness Returns, wanting only to be left alone and away from the shambolic chaos of Wonderland while she retreats in her destroyed kingdom. Powers and Abilities. In her first form, the Queen of Hearts is able to lash out with her tentacles, fire and ice energy rays, and use telekinetic attacks. Sep 08, 2013  This video features the whole Queensland area of Alice: Madness Returns. To be more precise, the video starts around the time Alice arrives in the area and ends right after the conversation. Jul 09, 2011  Face to face at last. This feature is not available right now. Please try again later. In the game's sequel, Alice: Madness Returns, the Queen of Hearts plays a lesser, but still prominent role. She no longer plays the game's main antagonist. Instead, she is one of the characters that must be met on Alice's journey to find the truth about her past, specifically the fire that killed her family.

'I won't believe she's dead until I've seen her fucking corpse!' I scream this at Bumby, gripping the bars with anger-fueled strength. The picture of the one person I know to be true being dead is one my body, and mind, violently reject. Bumby blinks once at my sudden anger, and I release my grip after a few seconds, giving my hands a chance to recirculate their blood.

'Let's make a hypothesis,' Bumby then says while adjusting his glasses slightly. 'Suppose I know where Alice is, and I bring you to her. What would you do, then?'

Alice Madness Returns Chapter 5 Colossal Ruining

My answer is instant, not needing any time to craft: 'I would ask her to tell me, honestly, who I was in the past, if she remembers it. I would not try to harm her, or upset her, unless she is upset by my former self.'

'And, what if she can't help you, after all?'

'Then, I'll start a new life, with a new job, and wherever I choose to go to live. If Alice doesn't want me around longer than need be, that's fine. However, I need to hear from her that she can't help me, no one else.'

'Right then, time's up, Dr. Bumby,' Charlie suddenly says as he walks back into my view. 'It's getting late. While this conversation is interestin', and all, we have a schedule to keep.'

Bumby doesn't respond, but leaves with Charlie without giving me a second glance. Part of me feels like Bumby won't help me, that he'll take me to this 'Rutledge' place he and Charlie talked about. Either that, or he'll just let me rot away here in gaol. But, another part of me says I've broken through to him, explained my faults, and can trust him to help me out.

Neither side completely trumps the other, though, which makes me crouch down against the cell's far corner in a mixture of despair and impatience. My head bows as sleep consumes me.

Chapter 5 Thesis

A scream wakes me up, and doesn't stop as I realize I'm not in the cell, anymore. The yellow eye from before dominates a black horizon, the pupil darting around wildly as it screams without end. The ground beneath me pulses yellow ever few seconds, which prevents me from standing up as the scream starts to make my ears throb.

Gibbering words come through the scream's discordant noise. I try to crawl away from the eye and the rumbling ground, but I don't get far before the ground all around me begins to shake, even stronger than before. I start to panic as I now see some kind of black liquid covering my hands, more of it emerging with every shake of the ground. I try to brush it off, but that only spreads it onto the surrounding ground, and my clothes. I get covered in the muck very quickly, the smell of it extremely fowl to my nostrils.

'Alice!' The eye cries this out as I turn my head back to it and see it is being covered over by the same muck. 'Save us, Alice! Save us all!'

The ground beneath me breaks open before I can ask the eye how it knows Alice's name. I tumble through flashing yellow air into a pool of the same black muck. It sucks my body in, its smell and taste eye-wateringly foul. My screams turn into gargles as an inhuman face appears far above the muck.

The face laughs at my misfortune without a voice.

I gasp fresh air into my lungs, and feel liquid on my hands. I brush it off for fear that it's more of that black stuff, but it's actually a clear, sticky substance.

Alice Madness Returns Chapter 5 Colossal Ruin 3

It suddenly clicks that I'm wiping my own drool, which makes me shudder in disgust at my own actions before I wipe them on any space I can, not that it helps me get any cleaner. Sunlight streams in from the window to show a new day. I'm not pleased to see it.

Footsteps resound down the corridor outside my cell, and I move to the bars to see Charlie and Dr. Bumby come up to me. They look a bit happier than yesterday.

Chapter 5 Research

'Alright, boy,' Charlie says as he unlocks my cell door. 'Dr. Bumby's bailing you out, not that you had much of a bail to begin with.' Charlie shoots me a lopsided grin at his remark, to which I try to smirk back, but don't get more than a raise of my lips. I slowly step out of the cell, and Bumby quickly takes my hand. His touch seems firm, but his grip feels like iron.

'Come,' he quickly says. 'You've been enrolled at Houndsditch. You're frankly too young to live your life in a gaol cell. I can help you find what you're looking for, but only if you let me help you recover your memories, in turn. Do we have an agreement?'

'I trust you, Doctor.' I shake his hand as I say this, my heart pounding in joy that I'm finally on the right step to finding out who I once was. We walk down the stairway together, but Bumby releases his grip on my hand when we reach the ground-floor lobby.

'Remember,' he then says as we through the now-empty room. 'I'm here to help you. Recovering memories is a tricky buisness. I just want to make sure you understand that.'

I nod in response as we enter into the outside streets. Even though they don't look clearer, I feel better about my situation, in general, as we head towards Houndsditch.

Alice Madness Returns Chapter 5 Colossal Ruin 2

Alright, that's all I'll put for now. I hope you have liked what you've read so far. I will do my best to set up a schedule for posting new chapters, but that will depend on the chapter's length and how distracted I am with other important things (like work, and all that).

Please review, comment, and constructively criticize as you wish.

Draconos is taking off!